Interactive Simulations

Accelerating the grasp of intensional, generative structure, with perception and relationality as carrier.

Six Names for One Point

Sine, cosine, tangent and the rest are six lengths hanging off a single point walking a circle of radius one. Drag the point and every function of the angle moves together; the waves are just the walk, unrolled.

trigonometrygeometryunit-circleeducation

The Address of Your Photograph

Every image at a given format already has a coordinate. Computing yours takes a moment; finding anything by searching for it is impossible, and almost nothing has a description shorter than itself. An instrument for checking both on your own image.

informationepistemologycompressionkolmogorov

Where the Names Run Out

A continuous descent through sixty-five powers of ten, from the largest metric prefix down to the Planck length — showing, at every step, how the image at that scale was actually obtained.

scalemetrologyepistemologywebgl

The Infinity Cell: Standing Inside a Reflection Group

A mirrored dodecahedron with LED-strip edges, raytraced per-pixel in a single fragment shader — why the cube closes into a perfect lattice and the dodecahedron swirls forever.

geometryreflection-groupswebglraytracing

Crystal Amplituhedron: Symmetry as Boundary

The Niggli cone as a positive geometry whose boundary stratification encodes all crystal symmetry systems — with E6 root projection, polytope growth layers, and depth-attenuated wireframe rendering.

crystallographypositive-geometrywebglmathematics

Regular Polytopes: The Dimensional Ladder of Perfection

Interactive nD polytope visualization — from Platonic solids through the exceptional 4D polytopes to 6D hypercubes, with bloom wireframe rendering and Givens rotation.

geometrypolytopeswebglhigher-dimensions

Periodic Table Topology

Interactive visualization of the periodic table as a 4D lattice — persistent homology reveals 10 H₁ cycles that the standard 2D table tears.

topologychemistryvisualizationpersistent-homology

Platonic Solids

All five Platonic solids generated from first principles — two seeds, one constant, and the convex hull. Raw WebGL, zero dependencies.

geometrywebglmathematics

Fluid Dynamics Simulation

Interactive particle-based fluid simulation using double density relaxation, implemented in Rust/WASM with WebGL rendering

physicswasmrustwebglfluid-dynamics

Boids Flocking Simulation

Interactive flocking simulation demonstrating emergent behavior from simple rules, implemented in Rust/WASM with spatial partitioning for thousands of boids at 60fps

physicswasmrustemergenceflocking

Visual Learning

Relational maps and intensional definitions. Add precision, watch the possibilities narrow.